When you acquire that data I want to make sure you know it! This was actually quite cumbersome to implement, but it’s well worth it to ensure that the computer’s voice doesn’t get lost in the clamour of battle. Just like in Super Space Slayer 2, I’ve made it so that when the computer-voice speaks, all the other sounds become quieter. Something for future gaming events, perhaps? This system should allow for players to make their own voice packs if they want, and I could even release special, limited-edition voice packs as rewards. WAV files in any relevant folder, I ensured the game has my normal Xerxes voice hard-coded. WAV files and use those as their own, personal computer voice? With no. While I was implementing all this, I had an idea.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |